Alerts

Alerts

What your moderators see in chat when MLSAC suspects someone: alert lines, the sound, the console copy, and alerts from other servers in your network.

3 min

Alerts go to staff: players with mlsac.notify.alerts, mlsac.alerts or mlsac.admin (ops by default). You’re subscribed automatically a second after joining. Mute them for a while with /mlsac alerts; after a relog they come back.

The two kinds of lines

LineWhen it shows up
“Failed check” with the model and percentageWhen the player’s buffer passes a third, two thirds and nearly all of its capacity, so you see it building up before the flag.
“Got VL” with the bufferOn every flag. The VL number goes up each time.

You can change the texts and colours in the preset, under “Messages”, along with the language of the default texts.

Sound and console

  • “Notification sound” plays for every subscribed moderator. Pick it under “Detection”; each sound shows the Minecraft version it appeared in. If your version doesn’t have it, the plugin falls back to the note block “ping”.
  • “Also send to console” writes the same lines to the server console, handy if you keep punishment logs.

If you run a network

Give your servers the same server-identity.family and turn on interserver.enabled in config.yml. Staff on every server then see alerts from all of them, tagged with the source server’s server-identity.name. These alerts always go to the console too.