Models

Models

Ultra, Pulse, Pro and Mini: how they differ, where you switch them on, and why Ultra never runs alongside the others.

3 min

A model is the neural network that looks at a slice of a fight and says how much it looks like cheating. Your plan decides which models you get; you switch them on in the preset, under “Models”.

Who’s who

Where you get itIn short
UltraPlugin 2.0 only, early accessThe new generation. Catches killaura, triggerbot, aim assist, reach and hits through walls, and works faster than Pulse. It’s in early access, so it can still make mistakes.
PulsePaid plans, after project verificationA stronger Pro that looks at a longer stretch of a fight. It has two cores and three strictness modes.
ProPaid plansThe main model for most servers.
MiniFree Beginner planA steady model to start with.

Ultra or the rest

Plugin 2.0 runs either Ultra or the other models. Turn Ultra on and the Pulse, Pro and Mini cards grey out with “Off: Ultra is on”. Turn it off and they come back. Ultra only works with plugin 2.0; the old 1.x doesn’t know it.

Pulse cores

CoreWho it’s for
Pulse AccordThe default. Catches cheaters confidently without tripping over players with sharp aim. Start here.
Pulse PrismFor servers where a wrong ban hurts more than a missed cheater. Catches as much, but touches honest players far less on strict modes.

Strictness doesn’t change the model, only the bar it has to clear: “reduced” gives fewer questionable hits, “standard” suits most servers, “aggressive” catches more at the cost of extra false hits. Switching cores reaches the server within a minute.